Clicks, Pops, Glitches and NoiseIf after following the tips on this page you are still having troubles, then contact the support for your brand of audio-card. Since this list is not a complete list of every little thing that can go wrong with your system please do not assume that .....
This is a HUGE topic and I have come across it many times. The hardest thing to do in tech support is to explain to someone that the fault is not to do with the audio card, but instead with the way the computer is setup or the fault of components in their system. Pcs are built to a budget and parts do suffer because of this. I design and sometimes build complete systems for people. PCMUS is my business name that I use when designing and building DAW's and setting up studios or live sound venues. If you want a good DAW customised in Australia then feel free to email me. My full time job involves fixing computers and other professional audio gear that is used in both home and pro studios. Click on cause for more info
VIA MotherboardsHow do I know which chipset I have ?There are two methods for determining whether your system uses a VIA chipset:
I'm using a VIA and having trouble with clicks, is it the VIA's fault ?It may be the problem however there are many many causes of clicks and pops, please rule out at least the top 7 things in the main list above of clicks and pop causes before reading below. This should be the last thing you try if you own a VIA chipset as only certain VIA chips have bugs that can cause clicks and pops. I have used many VIA based systems in the past that worked 100%, I have also seen many systems that only replacing the motherboard fixed all traces of clicks and pops. Below I will write what problems they have and how to fix them if possible. General rules when choosing a Motherboard for a DAW.If you are running a INTEL CPU dont use anything but a INTEL based MB...An Intel CPU and a intel chipset MB are by far much easier to get a system running 100% without problems. If you are running an AMD CPU then use a AMD761 chipset. Another newer chip for AMD cpus is the n-vidia chipsets however they have just had a bug themselves which is outlined below which is relatively easy to fix. If u are reading this and have a working VIA board then please do not email me as I will clearly state here that it can be done, it is just more difficult to get working 100% and in some cases impossible to get working 100%. If your audio card is based on a MOTAROLA or DREAM chip, then especially dont use a VIA based MB. Whats wrong with using a VIA based board ?The PCI Bus of most VIA chipsets is very poor when compared to INTEL or AMD chipsets. I should add that SIS and ALI have had worse boards than VIA in the past. Although this is all changing and the chipsets are becomming more competitive with each new release this does not help the people who own problematic chipsets. SIS and INTEL designed a good cheapset for the P4 together whilst intel was under contract with rd ram, whilst it was good the intel boards had much better performance due to the faster ram. DAW's need to be able to transfer large amounts of Data from the audio card across the PCI bus to the IDE controller before being stored on the hard disk. With low latency audio theres not much room for error on the PCI bus side of things. If the pci bus drops even a small amount of data, that lost data will be heard as a click or a pop. There are also some bugs in the VIA 686b (plus a few others) southbrdige chip which actually meant that DATA being transferred was corrupted to a hard disk. Curruption is just as bad as dropping data. To fix the 686b bug in boards using VIA chips the PCI bus had to be slowed down to a speed that was reliable. This slowing down of the PCI bus fixed the corruption problems, but ruined the boards for audio whilst either doing low latency or lots of tracks of audio. Sometimes it was so bad that the latency had to be above 70ms to give the computer enough time for the transfers. As most ASIO drivers dont have buffers that high it meant using MME drivers to get around dropping or corrupting audio data. Thats about as in depth as I will go here but if you want to read more on the Bugs in VIA chipsets (mainly the KT133,KX133 and others that are similar) please read the links just below. The first link is many pages long and I have linked the most relivant page for audio card owners, feel free to use the links a the bottom to go back to the start of the article. The article is in English (translated from german) so some of the words are still in german.
Workarounds and FIXES for VIA motherboards
BIOS SETTINGSWARNING ! Dont apply these bios changes to a working VIA
setup. These tweaks will slow your computer down and can actually make
matters worse if the computer does not need these tweaks. Please change
the settings back to orignal settings if you find these tweaks dont help
you out. The ASUS A7V boards I have found the tweaks to help fix many
problems. First install the VIA 4 in 1 drivers which is explained above.
Test the system, if its still problematic then install the PCI
LATENCY PATCH and test again. And if your DAW is still having troubles
try these bios tweaks lastly before purchasing a new AMD or INTEL chipset
motherboard.
For the ASUS A7V K266 Try this.... In the BIOS of the ASUS, "Advanced"
"CHIP CONFIGURATION", DISABLE the DRAM PREFETCH. Many patch's have been released to fix the above mentoined problem plus more, it is linked HERE PCI LATENCY PATCH. This patch is a software patch and to fix something like this properly a hardware revision was really in order. At least INTEL recall their faulty boards unlike VIA who just settle for a software patch. Funny thing is the Sound Blaster Live was affected by this bug, if the sb live hadn't had a problem with the bug i doubt that it would have been admitted/found.
N-Force 2 Motherboard Chipset Bug under win-xp sp1Click HERE to find out if your motherboard has a Nvidia nforce 2 chipset. These few paragraphs are only applicable if your MB is designed around the chipset and your running windows xp with service pack 1 loaded. Service Pack 2 should have the fix built in which will take a few months to be released. Until then its highly possible that this bug will cause clicks and pops. I have already helped a few users solve clicks and pops which were caused by this problem. This link explains the problem and how to fix it.... http://www.nforcershq.com/forum/viewtopic.php?t=11149 Latest official NVidia Nforce 1, 2 and 3 chipset drivers to fix SP1 problems Essentially theres a bug that creates very high cpu overheads with disk transfers. You could test your system with hd-tach to find out how good the IDE side of your computer is performing. Most machines should have 10% or less cpu useage even when the disk is running flat out. If your system is above 10% then you should load the latest IDE drivers and latest BIOS. Another test would be to press CTRL-ALT-DEL keys to bring up the task manager and use the cpu meter to monitor the cpu usage whilst your cd burning software tests the speed of the hard drives. Most cd burning packages will test the hard drive and report an average mb per second transfer rate, the trick is learn of the cpu strain whilst this is occuring. On a machine thats setup correctly this should be below 10% whilst the test is performed. If your system tests below 10% GraphicsPCI graphics cards in the past have been the main cause of clicks and pops after IRQ sharing, BUT this has changed since AGP graphics cards were introduced. If your audio card shares an IRQ with your video card, you can garrentee there will be problems regardless if its pci or agp. To find out one reason why PCI graphics cards cause clicks/pops click here( PCI VGA Kills Audio). Please note that this article was written a few years back and with AGP which bypasses the PCI bus this is no longer an issue !!! So many people still complain about this when they have AGP cards. Some ATA66/100/raid cards are using similar techniques today and will cause problems. Only thing to note about AGP cards is that they sometimes use AGP texturing which can chew CPU power and cause clicks/pops/glitches. AGP texturing sometimes called texture mapping, is when the VIDEO card takes over the main memory bus allowing it to access textures. This locks the system out of certain main memory addresses, which can cause glitches.
NOTE...most of these are for PCI cards. AGP cards have very little problems.
Computers are setup by default to give priority to graphics since >90% computers are used for games and word / graphics processing not multi track recording. In Australia only 3% of the population is a musician and even less would use a computer for recording. Lowering the graphics hardware acceleration1. right hand click on the desk top and select "properties" go to "settings" on the tabs on the top of the window. 2.depending on your graphics card the slider will be found under different menus below is a picture to show you what it looks like. Under settings go to "advanced" then "performance"... 3. I don't have any graphics related problems so I have mine at full.. To see if your graphics card is at fault slide the arrow all the way to the left to "none" or one right of none. If this doesn't stop the clicks AFTER restarting then you can put it back up to "full" again. 4. Also look for "PCI bus retries" and disable this option or anything similar. These options put graphics above EVERYTHING in your computer, this steals power from the CPU that your computer needs for audio. Once you narrowed it down to the video card then you can work on fixing it instead of dropping the acceleration. You will only see these options in PCI and not AGP cards. 5. AGP graphics cards are recommended, a simple 8 Meg AGP card can work the best in some systems and they are dirt cheap now. S3 cards are not recommended since they chew CPU power (VIA now own S3). The more RAM the better as does the speed of the ram, some cards have heaps of slow ram onboard, you get what you pay for. Matrox G400 and G550 cards are very good and they have dual outputs. Latency (delay)Latency is another way of saying delay. Latency is needed because a computer is only capable of doing 1 thing at a time. As computers become faster you will be able to reduce the latency your card gives you. As you increase latency you give the computer more time to process the audio. If you push the latency too far on your computer you will get clicks and pops and other glitches. This is because you have told the computer you want the audio before it has finished processing it.. People have been come obsessed with latency and they play with it without knowing what it is and how to get around it. Latency is caused by a few different things including the DA and AD converters. The best audio cards on the market will give you 4 millsec at 44.1K. they will be improved over time.. Bitrate has nothing to do with latency !!! sample rate does however so if you increase the sample rate you decrease the latency ! As people record in 96K and multiple tracks the latency may need to be increased or CPU too slow messages can start appearing. The windows kernel mixer introduces 20-30ms of latency, ASIO bypasses this layer and this is how low latency figures are acceived. By using DMA to transfer the audio from ram to the audio card doesn't need the cpu very often if at all. This is why the Buffer is needed for when the cpu is needed and cant be accessed right away by the audio card. The smaller the buffer the lower the latency. If you increase the sample rate you fit less samples in the buffer and a lower laency is also achieved. Facts about sound...Sound travels at 343 metres a second at room temperature. This means sound takes about 1.1 milliseconds to travel 1 foot. Agreed ? How far is your ears from your monitors in your studio ??? 3-5 foot with near field, WOW that's 3 whole ms of delay ! you had better start using headphones to mix now that I have told you that. LOL . OK you can hear a latency of 20 ms and above. there are heaps of variables so no one can define an acceptable latency. Remember if it sounds good then it is . I challenge people to hear less than 11 ms (unless its a fast transient) which is quite achievable these days. If it worries you so much just monitor the Input and buy an effects unit because no card on the market will give u ZERO latency! Ways To Work With / Around Latency 1. Monitor the input not the return as it is usually done in analog recordings eg.. reel to reel tape machines have 3 heads and the play head is first then the erase then the record head. To over come the "tape delay" which can be used as an effect, the tape machine sends the signal straight out without going onto tape. (monitor "input 1/2" not "waveout 1/2") 2. Increase the sample rate. 3.You can play with the "DMA buffer" or "MME/ASIO buffer" but this can decrease the quality of your recordings if the computer hits 100% usage or a device sends a IRQ request (this is very often with high end graphics cards see above). Just because you have a P3 1000 or faster doesn't mean your video card isn't slowing the system down.
SCSI and IDE ChatterMake sure DMA is turned on for all hard drives...GOTO the device manager then under the properties of the disk drives. If there is no option then most likely your controller has it enabled as default, newer ATA66 and faster controllers wont have the option for DMA. Make sure the Bus Mastering drivers are loaded for your controllers.
thanks to dave bellinghams site for this one which is now offline. USBUsb uses a lot of CPU cycles due to the way it allows IRQ sharing and it is constantly checking for new devices. Disable if you don't have any devices. Also don't leave devices connected when recording. Web cams really chew CPU power as I found out with rocket power... if you have rocket then you really need 256 meg of ram minimum. I should point out that USB is new and I'm sure it will improve or maybe firewire will replace it. USB can work really well and by all means a MIDI interface that isn't part of a sound card is a good idea. I would prefer an internal dedicated MIDI card though over USB and serial and parallel interfaces. The plus is that they are being run out at really good prices. For more info on USB and IRQ's look here. Cheap PCI and USB devices
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